|
早稲田大学
中島 達夫
教授
論文分野別
Discovery Saga
共同研究先別論文リスト
科研費採択研究課題リスト
協賛企業
ポータル
ヘルプ
研究室研究テーマ
研究室研究テーマ
産学連携シーズ
産学連携シーズ
論文
選択中:
分野別論文
?
Maybe検索
*スペースを含む検索は引用符( " )で囲んでください。
刊行年+年度で期間、ソート検索(例「刊行年2020」「刊行年-2020」等。詳細は上のヘルプ
参照)
Reset
研究分野大分類
バーチャルリアリティ
ヒューマンコンピュータインタラクション
アンビエントメディア
拡張現実
ゲーミフィケーション
関連・応用研究フロンティア
研究分野小分類
バーチャルリアリティ
└ Gesture
└ Haptic
└ Incorporated fictionality
└ Multicore processors
└ Head mounted display
└ Mixed reality
└ Virtual Character
└ Detection
└ security
└ Multi-OS environment
└ Operating system
└ Blockchain
└ Ambient intelligence
└ Rootkit
└ Virtual Machine
└ Kinect
└ Values
└ Virtual forms
└ Transmedia
└ Dependability
└ Reality
└ Core-local memory
└ Hypervisor
└ Immersion
└ Virtualization
└ augmented reality
└ Model
└ embedded system
└ lock holder preemption
└ virtual reality
└ Prototype
└ Integrity
└ Diagnosis
└ Eating
└ Multi-core
└ Empathetic virtual characters
└ Storytelling
└ Trading Card Game
└ Abstraction
└ Enhanced real space
└ activity-based micro-pricing
└ economic incentives
└ Controller
└ Community
└ local memory
└ In-memory database
ヒューマンコンピュータインタラクション
└ Participatory design
└ Smart object
└ Interaction design
└ RFID
└ Mobile devices
└ Place
└ Privacy
└ Cognitive load
└ Intelligent environment
└ Tangible user interface
└ User interface
└ Music
└ Toolkit
└ Robot
└ Wearable
└ Home computing
└ Motivation
└ Spontaneous interaction
└ Java
└ Interaction
└ Preference
└ Deployment
└ Adaptation
└ Humans
└ User Interaction
└ Artefact
└ Design framework
└ pedestrian navigation
アンビエントメディア(136)
└ Healthcare(5)
└ Learning(1)
└ Social media(10)
└ Middleware(35)
└ Internet(20)
└ Sustainability(8)
└ Machine Learning(4)
└ Ambient lifestyle feedback systems(4)
└ Agent(10)
└ Personalization(8)
└ Proactive Application(4)
└ Mobile application(3)
└ Crowdfunding(8)
└ Personal devices(5)
└ real-time operating system(3)
└ Sensors(19)
└ Micro-level crowdfunding(3)
└ System architecture(3)
└ Adaptive(10)
└ End-user(6)
└ Continuous media applications(8)
└ Fictional stories(8)
拡張現実
└ Personality
└ Notification
└ Games
└ Eye contact
└ Case Studies
└ monitoring service
└ Drum
└ Multimodal
ゲーミフィケーション
└ Gamification
└ Ubiquitous computing
└ Gameful digital rhetoric
└ Mobile crowdsourcing
└ Mobile computing
└ Fictionality
└ Collectivist
└ Virtuality
└ smart phone
関連・応用研究フロンティア
└ Linux
└ Costs
└ Digital rhetoric
└ Human well-being
└ Recovery
└ Bandwidth
└ invariant
└ Component
└ Electronic payment
└ Scheduling
└ Authentication
└ Serverless
└ Sentient Artefacts
└ Priority inversion
└ Real-time mach
└ Smart city
└ Hidden Markov Model
└ Persuasion
└ Web browsing
└ Everyday Artefact
└ Monitor
└ Self-healing
└ Anomaly detection
└ Education
└ Software infrastructure
└ Conversational agent
└ Crowdsourcing
└ Appliances
└ Human behavior
└ behavior change
└ context awareness
└ Mobile
└ Smart Environment
└ Kernel
└ Health
全136件
Supporting human relationship-building in a daily life community
Koya Iwase, Kota Gushima, Tatsuo Nakajima
2019年
Connecting smart objects in IoT architectures by screen remote monitoring and control
Zebo Yang, Tatsuo Nakajima
2018年
Providing daily casual information through eye contact with emotional creatures
Hina Akasaki, Kota Gushima, Tatsuo Nakajima
2018年
A crowdsourcing-based social platform to increase a community’s sustainability and well-being
Kota Gushima, Mizuki Sakamoto, Tatsuo Nakajima
2017年
A design space for virtuality-introduced internet of things
Kota Gushima, Tatsuo Nakajima
2017年
Building a platform society towards sustainability based on internet-of-things
Hina Akasaki, Fumiko Ishizawa, Mizuki Sakamoto, Tatsuo Nakajima
2017年
Designing human behavior through social influence in mobile crowdsourcing with micro-communities
Mizuki Sakamoto, Kota Gushima, Todorka Alexandrova, Tatsuo Nakajima
2017年
A mobile VR input adaptation architecture
Mohammed Al-Sada, Shuma Toyama, Tatsuo Nakajima
2016年
Analyzing two case studies for enhancing the meaning of the real space
Fumiko Ishizawa, Mizuki Sakamoto, Tatsuo Nakajima
2016年
Blockchain-LI: A study on implementing activity-based micro-pricing using cryptocurrency technologies
Yuki Yamada, Tatsuo Nakajima, Mizuki Sakamoto
2016年
Community-based Crowdsourcing to Increase a Community's Well-being
Kota Gushima, Mizuki Sakamoto, Tatsuo Nakajima
2016年
Computational community: A procedural approach for guiding collective human behavior towards achieving a flourished society
Kota Gushima, Tatsuya Aikawa, Mizuki Sakamoto, Tatsuo Nakajima
2016年
Some experiences with developing intelligent Internet-of-Things
Mizuki Sakamoto, Tatsuo Nakajima
2016年
Toward long-term persuasion using a personified agent
Akihito Yoshii, Tatsuo Nakajima
2016年
A better integration of fictionality into daily lives for achieving a digital-physical hybrid gameful world
Mizuki Sakamoto, Tatsuo Nakajima
2015年
Analyzing the influence of virtuality on playful social interaction
Mizuki Sakamoto, Todorka Alexandrova, Tatsuo Nakajima
2015年
Designing a map-based application and a conversational agent for addressing memory problems
Akihito Yoshii, Helena Malmivirta, Mika Luimula, Paula Pitkäkangas, Tatsuo Nakajima
2015年
Personification aspect of conversational agents as representations of a physical object
Akihito Yoshii, Tatsuo Nakajima
2015年
Ubiquitous healthcare systems: Improving the adherence level within diabetic medication using cloud-based reminder system
Mohammed Kalkattawi, Tatsuo Nakajima
2015年
A methodology for gamifying smart cities: Navigating human behavior and attitude
Mizuki Sakamoto, Tatsuo Nakajima, Sayaka Akioka
2014年
A study on persuasive effect of preference of virtual agents
Akihito Yoshii, Tatsuo Nakajima
2014年
Design implications of a conversational agent in an implicitly-persuasive application
Akihito Yoshii, Tatsuo Nakajima
2014年
Designing incentives for community-based mobile crowdsourcing service architecture
Mizuki Sakamoto, Hairihan Tong, Yefeng Liu, Tatsuo Nakajima, Sayaka Akioka
2014年
Gamifying social media to encourage social activities with digital-physical hybrid role-playing
Mizuki Sakamoto, Tatsuo Nakajima
2014年
Introducing virtuality to enhance game-related physical artifacts
Mizuki Sakamoto, Todorka Alexandrova, Tatsuo Nakajima
2014年
The GamiMedia model: Gamifying content culture
Mizuki Sakamoto, Tatsuo Nakajima
2014年
Achieving Sustainable Society through Micro-level Crowdfunding
Mizuki Sakamoto, Tatsuo Nakajima, Yefeng Liu, Todorka Alexandrova
2013年
An Analysis of Composing Multiple Fictional Stories and Its Future Possibility
Mizuki Sakamoto, Tatsuo Nakajima
2013年
Analyzing the effects of virtualizing and augmenting trading card game based on the player's personality
Mizuki Sakamoto, Todorka Alexandrova, Tatsuo Nakajima
2013年
Augmenting remote trading card play with virtual characters used in animation and game stories-Towards persuasive and ambient transmedia storytelling
Mizuki Sakamoto, Todorka Alexandrova, Tatsuo Nakajima
2013年
Augmenting Yu-Gi-Oh! Trading card game as persuasive transmedia storytelling
Mizuki Sakamoto, Tatsuo Nakajima
2013年
Design and evaluation of micro-crowdfunding: Encouraging sustainable behavior in micro-level crowdfunding
Mizuki Sakamoto, Tatsuo Nakajima, Yefeng Liu, Alexandrova Todorka
2013年
Designing enhanced daily digital artifacts based on the analysis of product promotions using fictional animation stories
Mizuki Sakamoto, Tatsuo Nakajima, Sayaka Akioka
2013年
Message from the conference chairs
Thomas Nolte, Hideyuki Tokuda, Chi Sheng Shih, Tatsuo Nakajima
2013年
Micro-crowdfunding: Achieving a sustainable society through economic and social incentives in micro-level crowdfunding
Mizuki Sakamoto, Tatsuo Nakajima
2013年
Promoting consumer products with fictional stories
Mizuki Sakamoto, Tatsuo Nakajima, Sayaka Akioka
2013年
Using stranger as sensors: Temporal and geo-sensitive question answering via social media
Yefeng Liu, Todorka Alexandrova, Tatsuo Nakajima
2013年
Augmenting trading card game: Playing against virtual characters used in fictional stories
Mizuki Sakamoto, Tatsuo Nakajima, Todorka Alexandrova
2012年
Drawing on mobile crowds via social media Case UbiAsk: Image based mobile social search across languages
Yefeng Liu, Vili Lehdonvirta, Todorka Alexandrova, Tatsuo Nakajima
2012年
Game based approach to learn martial arts for beginners
Connsynn Chye, Tatsuo Nakajima
2012年
Global scheduling for the embedded virtualization system in the multi-core platform
Tsung Han Lin, Hitoshi Mitake, Yuki Kinebuchi, Tatsuo Nakajima
2012年
Study of a conversational agent system encouraging "real" answers of individuals in a group of acquaintances
Akihito Yoshii, Tatsuo Nakajima
2012年
A software infrastructure for dependable embedded systems
Hiromasa Shimada, Alexandre Courbot, Yuki Kinebuchi, Tatsuo Nakajima
2011年
A study on real-time responsiveness on virtualization based multi-OS embedded systems
Yuki Kinebuchi, Hitoshi Mitake, Yohei Yasukawa, Takushi Morita, Alexandre Courbot, Tatsuo Nakajima
2011年
Design issues of ambient social media for better decision making
Tatsuo Nakajima, Tetsuo Yamabe
2011年
Designing persuasive applications to motivate sustainable behavior in collectivist cultures
Hiroaki Kimura, Tatsuo Nakajima
2011年
Gamifying intelligent environments
Yefeng Liu, Todorka Alexandrova, Tatsuo Nakajima
2011年
IDetective: A persuasive application to motivate healthier behavior using smart phone
Hiroaki Kimura, Jun Ebisui, Yoshio Funabashi, Akihito Yoshii, Tatsuo Nakajima
2011年
IDetective: A location based game to persuade users unconsciously
Akihito Yoshii, Yoshio Funabashi, Hiroaki Kimura, Tatsuo Nakajima
2011年
Mobile image search via local crowd: A user study
Yefeng Liu, Todorka Alexandrova, Tatsuo Nakajima, Vili Lehdonvirta
2011年
Proactive ambient social media for supporting human decision making
Tatsuo Nakajima, Tetsuo Yamabe, Mizuki Sakamoto
2011年
A portable toolkit for supporting end-user personalization and control in context-aware applications
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima, Jong Hyuk Park, Sang Soo Yeo
2010年
EcoIsland: A persuasive application to motivate sustainable behavior in collectivist cultures
Hiroaki Kimura, Tatsuo Nakajima
2010年
A lightweight anomaly detection system for information appliances
Midori Sugaya, Yuki Ohno, Andrej Van Der Zee, Tatsuo Nakajima
2009年
A smart object centric indoor location model for future ubiquitous and grid services
Fahim Kawsar, Kaori Fujinami, Jong Hyuk Park, Tatsuo Nakajima, Jeong Bae Lee, Kee Wook Rim
2009年
Anomaly detection system using resource pattern learning
Yuki Ohno, Midori Sugaya, Andrej Van Der Zee, Tatsuo Nakajima
2009年
Applying smart objects for persuading users to change their behavior
Hiroaki Kimura, Tatsuo Nakajima
2009年
Building a self-healing embedded system in a multi-OS environment
Tomohiro Katori, Lei Sun, Dennis K. Nilsson, Tatsuo Nakajima
2009年
Lightweight anomaly detection system with HMM resource modeling
Midori Sugaya, Yuki Ohno, Tatsuo Nakajima
2009年
Mbrace: Action-based performance monitoring of multi-tierweb applications
Andrej Van Der Zee, Alexandre Courbot, Tatsuo Nakajima
2009年
Possibilities and limitations of context extraction in mobile devices: Experiments with a multi-sensory personal device
Tetsuo Yamabe, Tatsuo Nakajima
2009年
Project report: Toward the realization of highly reliable embedded systems
Takuya Katayama, Taiichi Yuasa, Tomoji Kishi, Shintaro Hosoai, Midori Sugaya, Tatsuo Nakajima, Tomoharu Ugawa
2009年
Toward a framework supporting designers to develop tangible devices
Hiroaki Kimura, Tatsuo Nakajima
2009年
mBrace: Action-based performance monitoring of multi-tier web applications
Andrej Van Der Zee, Alexandre Courbot, Tatsuo Nakajima
2009年
A Document centric approach for supporting incremental deployment of pervasive applications
Fahim Kawsar, Tatsuo Nakajima, Kaori Fujinami
2008年
An operating system architecture for future information appliances
Tatsuo Nakajima, Hiroo Ishikawa, Yuki Kinebuchi, Midori Sugaya, Sun Lei, Alexandre Courbot, Andrej Van Der Zee, Aleksi Aalto, Kwon Ki Duk
2008年
Deploy spontaneously: Supporting end-users in building and enhancing a smart home
Fahim Kawsar, Tatsuo Nakajima, Kaori Fujinami
2008年
Extracting key factors to design applications In ambient intelligence environment
Hiroaki Kimura, Tatsuo Nakajima
2008年
Prottoy middleware platform for smart object systems
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2008年
Reflecting human behavior to motivate desirable lifestyle
Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Hiroaki Kimura
2008年
Using aesthetic and empathetic expressions to motivate desirable lifestyle
Tatsuo Nakajima, Hiroaki Kimura, Tetsuo Yamabe, Vili Lehdonvirta, Chihiro Takayama, Miyuki Shiraishi, Yasuyuki Washio
2008年
A lightweight indoor location model for sentient artefacts using sentient artefacts
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2007年
Approaching intelligent environment through sentient artefacts
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2007年
Experiences with building intelligent environment through sentient artefacts
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2007年
Persona: A portable tool for augmenting proactive applications with multimodal personalization support
Fahim Kawsar, Tatsuo Nakajima
2007年
Software infrastructures for building ubiquitous computing environments
Tatsuo Nakajima, E. Tokunaga, H. Ishikawa, D. Ueno, K. Fujinami, M. Sugaya, S. Oikawa
2007年
A software infrastructure for supporting spontaneous and personalized interaction in home computing environments
Tatsuo Nakajima, Ichiro Satoh
2006年
Accounting system: A fine-grained CPU resource protection mechanism for Embedded System
Midori Sugaya, Shuichi Oikawa, Tatsuo Nakajima
2006年
Building intelligent environments using smart daily objects and personal devices
Tatsuo Nakajima
2006年
CookieFlavors: Easy building blocks for wireless tangible input
Hiroaki Kimura, Eiji Tokunaga, Yohei Okuda, Tatsuo Nakajima
2006年
Exploiting passive advantages of sentient artefacts
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2006年
Feature selection and activity recognition from wearable sensors
Susanna Pirttikangas, Kaori Fujinami, Tatsuo Nakajima
2006年
Personalization and context aware services: A middleware perspective
Fahim Kawsar, Kaori Fujinami, Susanna Pirttikangas, Tatsuo Nakajima
2006年
Augmenting everyday life with sentient artefacts
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2005年
AwareMirror: A personalized display using a mirror
Kaori Fujinami, Fahim Kawsar, Tatsuo Nakajima
2005年
Citron: A context information acquisition framework for personal devices
Tetsuo Yamabe, Ayako Takagi, Tatsuo Nakajima
2005年
Constructing secure operating environments by co-locating multiple embedded operating systems
Shuichi Oikawa, Hiroo Ishikawa, Masatoshi Iwasaki, Tatsuo Nakajima
2005年
Middleware supporting various input/output devices for networked audio and visual home appliances
Tatsuo Nakajima, Nobuyuki Kobayashi, Eiji Tokunaga
2005年
Personal coordination server: A system infrastructure for designing pleasurable experience
Tatsuo Nakajima
2005年
Personalization framework in a personal coordination server: A system infrastructure for designing pleasurable experience
Tatsuo Nakajima
2005年
Prottoy: A middleware for sentient environment
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2005年
Sentient artefacts: Acquiring user's context through daily objects
Kaori Fujinami, Tatsuo Nakajima
2005年
Virtual tangible widgets: Seamless universal interaction with personal sensing devices
Eiji Tokunaga, Hiroaki Kimura, Nobuyuki Kobayashi, Tatsuo Nakajima
2005年
"Take me with you!": A case study of context-aware application integrating cyber and physical spaces
Kaori Fujinami, Tetsuo Yamabe, Tatsuo Nakajima
2004年
A middleware infrastracture for building mixed reality applications in ubiquitous computing environments
Eiji Tokunaga, Andrej Der Van Zee, Makoto Kurahashi, Masahiro Nemoto, Tatsuo Nakajima
2004年
Building smart appliance integration middleware on the OSGi framework
Hiroo Ishikawa, Yuuki Ogata, Kazuto Adachi, Tatsuo Nakajima
2004年
Experiences with building distributed middleware for home computing on commodity software
Tatsuo Nakajima, Shuichi Oikawa, Hiro Ishikawa, Kunitoshi Iwasaki, Midori Sugaya
2004年
Experiences with building sentient materials using various sensors
Tetsuo Yamabe, Kaori Fujinami, Tatsuo Nakajima
2004年
Human factor issues in building middleware for pervasive computing
Tatsuo Nakajima, Eiji Tokunaga, Hiroo Ishikawa, Kaori Fujinami, Shuichi Oikawa
2004年
Making existing interactive applications context-aware
Tatsuo Nakajima, Atsushi Hasegawa, Tomoyoshi Akutagawa, Akihiro Ibe, Kouji Yamamoto
2004年
Middleware design issues for ubiquitous computing
Tatsuo Nakajima, Kaori Fujinami, Eiji Tokunaga, Hiroo Ishikawa
2004年
Privacy-concern for context - A ware environments
Tomoko Shoji, Tatsuo Nakajima
2004年
System Support for Distributed Augmented Reality in Ubiquitous Computing Environments
Makoto Kurahashi, Andrej Der Van Zee, Eiji Tokunaga, Masahiro Nemoto, Tatsuo Nakajima
2004年
Using virtualized operating systems as a ubiquitous computing infrastructure
Shuichi Oikawa, Midori Sugaya, Masatoshi Iwasaki, Tatsuo Nakajima
2004年
A presence service architecture for supporting spontaneous interaction
Tatsuo Nakajima
2003年
Middleware design and human factor
Tatsuo Nakajima
2003年
Object-oriented middleware infrastructure for distributed augmented reality
E. Tokunaga, A. Van Der Zee, M. Kurahashi, M. Nemoto, Tatsuo Nakajima
2003年
Software infrastructure for sentient materials
T. Shoji, N. Nakamura, K. Fujinami, Tatsuo Nakajima
2003年
A case study of implementing home appliance middleware on Linux and Java
H. Ishikawa, E. Tokunaga, Tatsuo Nakajima
2002年
A framework for connecting home computing middleware
E. Tokunaga, H. Ishikawa, M. Kurahashi, Y. Morimoto, Tatsuo Nakajima
2002年
A virtual overlay network for integrating home appliances
Tatsuo Nakajima, Daiki Ueno, Eiji Tokunaga, Hiro Ishikawa, I. Satoh, H. Aizu
2002年
Building audio and visual home appliances on Linux
K. Soejima, M. Matsuda, T. Iino, T. Hayashi, Tatsuo Nakajima
2002年
Connecting object-oriented middleware for home computing with virtual overlay networks
Daiki Ueno, Eiji Tokunaga, Hiro Ishikawa, Tatsuo Nakajima, Ichiro Satoh
2002年
Experiences with building middleware for audio and visual networked home appliances on commodity software
Tatsuo Nakajima
2002年
Technology challenges for building Internet-scale ubiquitous computing
Tatsuo Nakajima, H. Ishikawa, E. Tokunaga, F. Stajano
2002年
Web-based middleware for home entertainment
Daiki Ueno, Tatsuo Nakajima, Ichiro Satoh, Kouta Soejima
2002年
Building audio and visual home appliances on commodity software
Kouta Soejima, Masahiko Matsuda, Toru Iino, Taketoshi Hayashi, Tatsuo Nakajima
2001年
Design and implementation of distributed object-oriented infrastructures for networked home appliances on commodity operating systems
Tatsuo Nakajima, K. Soejima, M. Matsuda, T. Iino, T. Hayashi
2001年
Middleware for building adaptive migratory continuous media applications
Tatsuo Nakajima, Hiroyuki Aizu
2001年
System software for audio and visual networked home appliances on commodity operating systems
Tatsuo Nakajima
2001年
Towards universal software substrate for distributed embedded systems
Tatsuo Nakajima
2001年
An adaptive object storage system for mobile computers
Tatsuo Nakajima
2000年
An agent-based framework for large scale internet applications
Mamadou Tadiou Kone, Tatsuo Nakajima
2000年
Dynamic transport protocol selection in a CORBA system
Tatsuo Nakajima
2000年
System support for migratory continuous media applications in distributed real-time environments
Tatsuo Nakajima, Mamadou Tadiou Kone, Hiroyuki Aizu
1999年
An architecture for a QOS-based mobile agent system
Mamadou Tadiou Kone, Tatsuo Nakajima
1998年
Environment server: A system support for adaptive distributed applications
Tatsuo Nakajima, Hiroyuki Aizu, Masaru Kobayashi, Kenji Shimamoto
1998年
Resource reservation for adaptive QOS mapping in real-time mach
Tatsuo Nakajima
1998年
Adaptive continuous media applications in mobile computing environments
Tatsuo Nakajima, Akihiro Hokimoto
1997年
Robust host mobility supports for adaptive mobile applications
Akihiro Hokimoto, Tatsuo Nakajima
1997年
Toolkit for building continuous media applications
Tatsuo Nakajima
1997年
Virtual memory management for interactive continuous media applications
Tatsuo Nakajima, Hiroshi Tezuka
1997年
Approach for constructing mobile applications using service proxies
Akihiro Hokimoto, Kuniaki Kurihara, Tatsuo Nakajima
1996年
Experiences with adaptive QOS mapping scheme
Tatsuo Nakajima, Hiroshi Fujita
1996年
Processor reservation system supporting dynamic QOS control
Hiroshi Fujita, Tatsuo Nakajima, Hiroshi Tezuka
1995年
Continuous media application supporting dynamic QOS control on real-Time Mach
Tatsuo Nakajima, Hiroshi Tezuka
1994年